Jeff Speck: The walkable city
Jeff Speck: 4 ways to make a city more walkable
Freedom from cars, freedom from sprawl, freedom to walk your city! City planner Jeff Speck shares his "general theory of walkability" -- four planning principles to transform sprawling cities of six-lane highways and 600-foot blocks into safe, walkable oases full of bike lanes and tree-lined streets.
Karoliina Korppoo: How a video game might help us build better cities
With more than half of the world population living in cities, one thing is undeniable: we are an urban species. Part game, part urban planning sketching tool, "Cities: Skylines" encourages people to use their creativity and self-expression to rethink the cities of tomorrow. Designer Karoliina Korppoo takes us on a tour through some extraordinary...
Jeff Speck: How History, Architecture and Design Collide in One (Amazing) House
When urban planner and architect Jeff Speck wanted to design and build a house in Washington D.C., he looked for a specially-shaped lot — one which was a byproduct of Pierre Charles L'Enfant's original plan for the city. What happened after that was the product of a series of interesting compromises and design decisions that led to a remarkable ...